If the furnace stops for any reason, its smelting progress pauses.Join our Discord Server! r/FeedTheBeast r/FeedTheBeastServers Welcome to /r/FeedTheBeast! About The control panel on the front (with a red dot) accepts an active redstone signal to halt the Arc Furnace. Conveyor Belts (and similar) can't handle these electrodes, so once they run out they have to be replaced manually. The 3 slots at the top only accept Graphite Electrodes. Conveyor Belts (and similar) can retrieve ingots through the black 'bucket' port on the front of the furnace, and they can access the slag trap through the orange port at the back. 6 of these fill up with ingots, while the 7th slot is dedicated to trapping Slag. The 7-slot inventory at the bottom is for outputs. Conveyor Belts (and similar) can only access these slots through the blue hatch above the vat, right of the electrodes. These are different for each alloy recipe (e.g. The 4-slot inventory on the right is for additives: extra items needed to smelt alloys. Conveyor Belts (and similar) can only access these slots through the blue hatch above the vat, left of the electrodes. Each item has a temperature indicator to its right, showing its progress to fully melted. The 12-slot inventory represents the body of the furnace, and it accepts grit, ores, ingots, and undamaged tools as input. Each inventory can be accessed from an external hatch on the machine, except for the electrode slots. The GUI shows four inventories: 12 slots for input on the left, 4 slots for additives on the top right, 7 slots for outputs at the bottom, and 3 slots for Graphite Electrodes at the top. Slag build-up can halt the machine if it's not removed. Smelting most metals creates Slag as a biproduct, which quickly builds up in a dedicated slot. As of Immersive Engineering version 0.6.1, the Arc Furnace can also process Ender IO alloys and recycle undamaged metal tools and armor into the ingots used to craft them. Alloy recipes also take additives ( Coke Dust for Steel, Gold for Electrum, etc.). The Arc Furnace can make ingots directly from ores (which are doubled), or it can do it from grits (which smelt in half the time). This can be alleviated by providing sufficient power, spreading stacks out, and crushing ores into grits before smelting them. This is a flat rate while operating, so taking more time to smelt than needed causes excessive wear on the electrodes. 021%/second (providing 4760 seconds of runtime). While the furnace is smelting, electrodes slowly wear down at a rate of. The furnace needs three Graphite Electrodes before working. For the furnace to be capable of full speed, there need to be 2–3 connectors on both the machine and whatever's supplying the power. Supplying too little power doesn't cost extra energy, but it does strain the Graphite Electrodes for longer. If its power supply can't meet the demand, the furnace slows down. With 12 simultaneous jobs, the furnace's demand maxes at 6144 Flux/t. Power demand scales up linearly with how many items are smelting at once. Each operation demands up to 512 Flux/tick, and there is no idle cost: Power is only drawn while the machine is smelting. Most operations cost 51,200 Flux, and smelting ores cost twice that much. The Arc Furnace accepts power at three large plugs behind the machine. The furnace slows down if the power supply can't meet the demand, but energy is not lost. Smelting 12 items at once demands a large amount of power, but it's also easiest on the Graphite Electrodes. After slotting in three Graphite Electrodes using the GUI, the Arc Furnace is ready for use. The Arc Furnace accepts power in the form of Immersive Flux (IF) or any other RF-equivalent system. For the machine to be capable of full speed, it needs power through 2–3 connectors.
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